In many fundamental ways the two devices are identical.
Their controllers are the same, the mixed-reality passthrough is the same.
The Quest 3Ss most noticeable drawback, however, are the display and lens choices Meta has made.
Arkham Shadow is an excellent Quest 3S game(Image credit: Meta)
More storage is certainly useful, but if you ask me 128GB is fine for most users.
This headset also sees the return of the Quest 2s trio of IPD presets.
Generally this isn’t a deal-breaker, but I had hoped that we’d moved past this imperfect setup.
Then there are the controllers, which are identical to those that ship with the Meta Quest 3.
That said its not all familiar.
Right now it simply (read: handily) swaps your view between VR and passthrough.
One thing I wish Meta had improved is the facial interface.
The Meta Quest 3S had no trouble with any of them and I had an absolute blast.
Thanks to the the lower-resolution displays and fresnel lens system.
which as mentioned introduces slight blurring at the edges of the image.
The screen-door effect is much more obvious too.
However, the Meta Quest 3S does miss out on a depth sensor.
I did have to make some minor adjustments, but surprisingly no major alterations to the scan were necessary.
Should you buy a Meta Quest 3S?
so you’ll want to get that if you’d rather a comfier experience.
To do this I booted up my favorite VR games on both headsets.
It was judged as it came out of the box.
Read more about how we test.
Arkham Shadow is an excellent Quest 3S game(Image credit: Meta)
It has you exploring every nook and cranny of Gotham(Image credit: Meta)
But you can use the headset for other VR activities too, like Netflix(Image credit: Meta)