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Max is joined by her friend Moses during a grilling by a Vermont State detective.
Jumping between the two timelines, Max seeks to retrieve the item and maintain their friend’s pending innocence.
However, theres a deeper focus on investigation this time, making for more engaging moment-to-moment gameplay.
Max quickly grabbed the evidence and ran, reassuring Moses of her successful heist.
After saving Moses, the demo ends with a choice between working with the police or staying quiet.