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Kingdom Come Deliverance 2is shaping up to be almost everything that returning fans could want from a sequel.
With their allies killed, Henry and Hans are able to narrowly escape but suffer serious injuries.
Early concept art of the streets of Kuttenberg.(Image credit: Warhorse Studios / Plaion)
Henry can still read, for example, and still remembers the basics of swordplay.
We only tell the player ofKCD 2the bare minimum necessary information they need to know, he continues.
When it comes to the question of how to present this, it’s incorporated into the main story.
Early concept art of the streets of Kuttenberg.(Image credit: Warhorse Studios / Plaion)
It should be slowly and steadily given to you, for you to digest.
InKCD 1we said, [combat] is easy to learn, but hard to master.
Blunt maces, axes, early firearms, and crossbows also now provide simpler alternatives too.
This led to the result that most of the weapons felt relatively the same.
InKCD 2we have a sword master or weapon master for every single weapon bang out.
So we have different sets of animations with different feels to it [and] different weights to it.
After work, they come home.
They might go to the pub.
If they go to the pub, they might drink.
Early concept art of the streets of Kuttenberg.(Image credit: Warhorse Studios / Plaion)
If they drink, they’re easier to pickpocket and so on.
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An in-game screenshot of Kuttenberg.(Image credit: Warhorse Studios / Plaion)