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Within this Mac moment, gaming on the Mac has gotten a boost, and it just keeps growing.
This is vastly different from when Apple used Intel.
For someone buying a Mac, that meant buying only higher-end models.
That’s no longer the case with Apple silicon.
The approach has remained the same throughout Apple’s generations.
Brooks says It wasnt something we started on the high end and trickled it down.
Were just really excited about that different approach with bringing those technologies to the entire M3 family.
New titles like Stardew Valley, No Mans Sky, and Resident Evil have also launched.
Resident Evil was a milestone in Apple gaming performance.
The process of using the Game Porting Toolkit can vary by game and title.
This example code is based on the learnings from developers who have already done this, Apple says.
When you open a game, background activity is minimized to ensure lower latency and smooth frame rates.
Martin said its achieved by giving the game thats being launch the highest priority on the CPU and GPU.
Regarding connectivity with either AirPods or wireless game controls, Apple is working some magic behind the scenes.
Imagine hearing footsteps around you or being able to track an enemy before they appear.
That’s the possibility.
The software platforms macOS, iOS, and iPadOS share so many critical frameworks like Metal.
It really simplifies and makes it much more efficient to bring a title to all these devices.
Thats a key advantage in Apples eyes, delivering a better experience for the user and the game studio.
Titles released on the App Store can be purchased for iOS, iPadOS, and Mac.
Thats something to get excited about!
Its a very bright future, and its evident that more studios are coming on board.