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The promise of escapades beyond Earth is emblazoned in the sky: it doesnt get any bigger than space.

This seems an entirely appropriate location for a video gaming icon who is just about to go interstellar.

A screenshot from Astro Bot showing Astro Bot with a dog companion on his back

When I was a kid, it always felt like aSonyTV was special.

There’s that DNA in Sony products.

When we were thinking about where Astro should go, space felt right.

A screenshot from Astro Bot showing Astro Bot under a big tree

We didnt overthink it.

Any pop culture item can fit in space because its extremely flexible.

These limitless possibilities inform many of the other central components.

A screenshot from Astro Bot showing Astro Bot rescuing a bot tied to a tree

We had to ask everybody: Would you be willing to join the celebration?

Almost the entirety of the characters we wanted to get in were agreed.

Doucet describes the timing of the new game as a happy accident rather than an ingenious marketing plan.

A screenshot from Astro Bot showing Astro Bot taking on two huge enemy bots

Which haptic innovations is Doucet particularly proud of?

The biggest one is the stuff around the physics and haptics working together."

I came to realize something in recent weeks, especially when this question around mascots came up.

A screenshot from Astro Bot showing Astro Bot controlling a DualSense-shaped speedboat

This is not me playing humble but I was thinking about Mickey Mouse.

However, raising Astro as one of the strong PlayStation characters next to the amazing IPs that we have?

Yes, that’s definitely our goal.

That’s our ambition.

Breaking the fourth wall

The latest game dynamically represents the continued evolution of this little guy.

This is richly deserved.

Astro physics

Which haptic innovations is Doucet particularly proud of?

The biggest one is the stuff around the physics and haptics working together.

We really go to town with that.

Or with ice cubes, you might feel the material and with gold, you feel the hardness.

But if it’s feathers, you feel the softness.

That combination of physics is where you need the PS5 horsepower to display all of that.

Part of us is forever linked to these experiences.

We get to do that too and it’s something we take seriously.

I honestly don’t know, says Doucet.

It could be a party game.

It could be a sports game.

It could be another space adventure.

It could be something else.

Even if we made a horror game, it would be a funny horror game!

Astro Bot is out now on PlayStation 5.

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